Making Magnetix – Jassa Amir-Lang
AUGSA | Monday – Sept 10, 2012 | 5:30pm, The Box Factory
This week Jassa Amir-Lang and Nathan Pana of Piñata Games give you an insight into the Adobe tools they used to create their award winning debut title – Magnetix for iPad. They’ll be talking about performance, level design, testing, and deployment. They’ll also touch on app pricing, analytics, and you may even see a sneak preview of their upcoming title,